Immersive FPS games: user experience and performance.
Jean-Luc LugrinMarc CavazzaFred CharlesMarc Le RenardJonathan FreemanJane LessiterPublished in: ImmersiveMe@ACM Multimedia (2013)
Keyphrases
- user experience
- game players
- game play
- virtual reality
- user behavior
- learning experience
- video games
- end users
- user interface
- learning environment
- user studies
- virtual environment
- real time
- virtual world
- user interaction
- high speed
- mobile applications
- information access
- game theory
- human computer interaction
- computer games
- game theoretic
- game playing
- high definition
- information retrieval
- nash equilibrium
- mobile services
- learning process
- user engagement
- user perceptions
- frame rate
- artificial intelligence