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Bulk execution of the dynamic programming for the optimal polygon triangulation problem on the GPU.
Kohei Yamashita
Yasuaki Ito
Koji Nakano
Published in:
Concurr. Comput. Pract. Exp. (2019)
Keyphrases
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dynamic programming
optimal control
real time
execution model
state space
locally optimal
stereo matching
infinite horizon
linear programming
optimal policy
greedy algorithm
gpu accelerated
piecewise linear
data structure
optimal solution
reinforcement learning
genetic algorithm
neural network