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A Game or Notes? The Use of a Customized Mobile Game to Improve Teenagers' Phishing Knowledge, Case of Tanzania.
Rosemary Cosmas Tlatlaa Panga
Janeth Marwa
Jema David Ndibwile
Published in:
J. Cybersecur. Priv. (2022)
Keyphrases
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online learning
mobile games
learning games
computer games
mobile devices
mobile phone
mobile learning
educational games
knowledge management
design process
learning systems
video games