Accelerating digital halftoning using the local exhaustive search on the GPU.
Hiroaki KougeTakumi HondaToru FujitaYasuaki ItoKoji NakanoJacir Luiz BordimPublished in: Concurr. Comput. Pract. Exp. (2017)
Keyphrases
- exhaustive search
- brute force
- dynamic programming
- computational complexity
- search methods
- real time
- solution space
- graphics hardware
- search space
- graphics processing units
- lower bound
- computationally feasible
- nearest neighbor search
- parallel processing
- gpu accelerated
- parallel implementation
- parallel computing
- parallel computation
- machine learning
- simulated annealing
- general purpose
- optimal solution
- computer graphics
- np hard
- search algorithm
- heterogeneous computing