Digital Distribution of Video Games - An Empirical Study of Game Distribution Platforms from the Perspective of Polish Students (Future Managers).
Witold ChmielarzOskar SzumskiPublished in: AITM/ISM@FedCSIS (2018)
Keyphrases
- video games
- learning experience
- game based learning
- game playing
- educational games
- game play
- game design
- computer games
- serious games
- computer supported collaboration
- distance learning
- learning tools
- game mechanics
- secondary education
- adventure game
- helping students
- middle school
- learning games
- high school
- learning styles
- learning process