Classification and Clustering of Brain Injuries from Motion Data of Patients in a Virtual Reality Environment.
Uri FeintuchLarry M. ManevitzNatan SilnitskyPublished in: IJCCI (ICFC-ICNC) (2010)
Keyphrases
- virtual reality
- pattern recognition
- virtual environment
- clustering algorithm
- data analysis
- data points
- virtual world
- dynamic environments
- data mining techniques
- traumatic brain injury
- three dimensional
- machine learning
- signal processing
- real time
- image processing
- computer graphics
- functional magnetic resonance imaging
- computer animation
- data mining