Modeling User Quality of Experience (QoE) through Position Discrepancy in Multi-Sensorial, Immersive, Collaborative Environments.
Shanthi VellingiriPrabhakaran BalakrishnanPublished in: MMSys (2017)
Keyphrases
- collaborative environments
- user satisfaction
- user experience
- high quality
- virtual space
- user interface
- user interaction
- quality assessment
- virtual world
- virtual environment
- immersive environments
- human computer interaction
- end users
- learning environment
- image sequences
- learning experience
- multimedia
- high dimensional
- three dimensional