Evaluating the business value of information technology: Case study on game management system.
Harri TöhönenMarjo KauppinenTomi MännistöPublished in: RE (2014)
Keyphrases
- information technology
- management system
- case study
- computer games
- game theory
- knowledge management
- video games
- information systems
- game design
- game play
- game playing
- decision support system
- empirical evidence
- researchers and practitioners
- educational games
- business process
- lessons learned
- nash equilibrium
- game theoretic
- databases
- design process
- nash equilibria
- competitive advantage
- business intelligence
- job satisfaction
- game players