Play with me! A Serious Game for Cognitive Stimulation of Older Adults with a Humanoid Robot.
Eleonora ZeddaMarco MancaFabio PaternòPublished in: ERCIM News (2022)
Keyphrases
- humanoid robot
- older adults
- serious games
- virtual environment
- multi modal
- computer literacy
- game play
- computer games
- ambient assisted living
- smart home
- video games
- design principles
- educational games
- learning scenarios
- user groups
- computer vision
- human motion
- expert systems
- assistive technology
- head movements
- social media
- data model