An Architecture for Pragmatic Voice Interactive Systems.
Alan W. BiermannRonnie W. SmithPublished in: ISMIS (1991)
Keyphrases
- interactive systems
- human computer interaction
- digital entertainment
- user interface
- social intelligence
- machine learning
- case study
- voice activity detection
- neural network
- voice and data services
- voice recognition
- language generation
- interactive learning environments
- text to speech
- emotion recognition
- software engineering
- feature extraction
- search engine
- artificial intelligence