Reasoning with Ontologies for Non-player Character's Decision-Making in Games.
Sylvain LapeyradePublished in: AIIDE (2022)
Keyphrases
- multi agent decision making
- decision making
- game play
- knowledge base
- knowledge representation
- logical reasoning
- reasoning with inconsistent
- reasoning and decision making
- two player games
- imperfect information
- pure nash equilibria
- modular ontologies
- boolean games
- bounded rationality
- game players
- board game
- ontology reasoning
- semantic web ontologies
- computer games
- multi agent
- repeated games
- multi player
- reasoning mechanism
- game playing
- video games
- decision makers
- reasoning services
- construction process
- ontology engineering
- domain ontology
- computer poker
- description logics
- decision support system
- semantic web
- owl dl
- ontology evolution
- domain knowledge
- game design
- domain specific
- formal ontologies
- ontological reasoning
- production rules
- fuzzy logic
- supply chain
- knowledge management
- owl ontologies
- minimax search
- game mechanics
- ontology matching
- human players
- game theory
- reasoning engine
- nash equilibrium