Gamification for Internet Based Learning in Health Professions Education.
David RojasBill KapralosAdam DubrowskiPublished in: ICALT (2014)
Keyphrases
- learning process
- learning algorithm
- interactive learning
- web based learning
- reinforcement learning
- serious games
- learning systems
- distance learning
- learning sciences
- mobile technologies
- university level
- elementary school
- hybrid learning
- health care
- mobile learning
- problem based learning
- blended learning
- learning community
- technology enhanced learning
- information and communication technologies
- teacher education
- primary school
- online learning
- educational tools