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Subgame-perfection in recursive perfect information games, where each player controls one state.
Jeroen Kuipers
János Flesch
Gijs Schoenmakers
Koos Vrieze
Published in:
Int. J. Game Theory (2016)
Keyphrases
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perfect information
imperfect information
card game
board game
subgame perfect equilibrium
card games
human players
game theoretic
state space
imperfect information games
game theory
game tree
game play
game playing
nash equilibrium
computer games
statistically significant
lower bound