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Real-Time Rendering of Light Shafts on GPU.

Shuyi ChenSheng LiGuoping Wang
Published in: ISVC (1) (2006)
Keyphrases
  • real time rendering
  • computer graphics
  • gpu implementation
  • image synthesis
  • multiple scattering
  • image based rendering
  • frame rate
  • real time
  • image processing
  • virtual reality
  • light field
  • free form