Evaluating the Effects of Hand-gesture-based Interaction with Virtual Content in a 360° Movie.
Humayun KhanGun A. LeeSimon HoermannRory M. S. CliffordMark BillinghurstRobert W. LindemanPublished in: ICAT-EGVE (2017)
Keyphrases
- human computer interaction
- human robot interaction
- hand gestures
- virtual characters
- augmented reality
- virtual environment
- virtual reality
- virtual space
- input device
- metadata
- human interaction
- multimedia
- social aspects
- human computer interface
- gesture recognition
- web content
- user interaction
- multimedia content
- virtual world
- virtual teams
- user interface