Taking it to the next interface level: Advancing game design for higher education STEM applications.
Elizabeth LennonBrian MoriartyMarko ZivkovicPublished in: FIE (2014)
Keyphrases
- higher education
- game design
- learning technologies
- video games
- computer games
- e learning
- online learning
- distance learning
- educational games
- technology enhanced
- hong kong
- mobile learning
- learning in higher education
- open university
- game play
- game based learning
- networked learning
- learning management systems
- corporate training
- blended learning
- user interface
- m learning
- educational contexts
- serious games
- higher education institutions
- user experience
- virtual environment
- collaborative learning
- vocational education