Asymmetric circular projection for dynamic virtual reality video stream switching.
Yueming WangRonggang WangZhenyu WangWen GaoPublished in: ICIP (2017)
Keyphrases
- virtual reality
- video streams
- virtual environment
- video data
- computer graphics
- photorealistic
- video content
- virtual world
- augmented reality
- video clips
- three dimensional
- computer animation
- computer generated forces
- virtual reality technology
- visual data mining
- video frames
- virtual humans
- multi sensory
- video streaming
- dynamic environments
- virtual space
- force feedback
- interactive virtual