Could the Player's Engagement in a Video Game Increase His/Her Interest in Science?
Stéphane NatkinDelphine SorianoGrozdana ErjavecMarie DurandPublished in: Advances in Computer Entertainment (2013)
Keyphrases
- video games
- game mechanics
- game play
- middle school
- game design
- quest atlantis
- learning experience
- game players
- student engagement
- computer games
- playing games
- digital games
- game playing
- game based learning
- role playing game
- artificial intelligence
- serious games
- educational games
- learning tools
- helping students
- adventure game
- user interaction