An entrepreneurial education game for effectively Tracing the knowledge structure of college students - based on adaptive algorithms.
Ming FangYan LiuChenbang HuJian HuangLei WuPublished in: Entertain. Comput. (2024)
Keyphrases
- college students
- knowledge structures
- adaptive algorithms
- serious games
- non stationary
- learning community
- high school
- teaching methods
- community college
- learning strategies
- knowledge based systems
- attitudes toward
- computer assisted language learning
- digital games
- knowledge base
- knowledge representation
- distance learning
- computer games
- knowledge transfer
- united states
- mobile games
- grade level
- e learning
- distance education
- video games
- retrieval systems
- learning objects
- expert systems
- computer networking
- learning styles
- information retrieval systems
- software engineering
- learning environment
- decision trees
- information retrieval
- interpersonal communication