Everyday Proxy Objects for Virtual Reality.
Florian DaiberDonald DegraenAndré ZennerFrank SteinickeOscar Javier Ariza NúñezAdalberto L. SimeonePublished in: CHI Extended Abstracts (2020)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- augmented reality
- virtual humans
- virtual reality technology
- three dimensional
- photorealistic
- interactive virtual
- computer animation
- moving objects
- virtual world
- visual data mining
- physical objects
- real time
- d objects
- virtual space
- force feedback
- pattern recognition
- virtual training
- virtual museum
- mobile robot
- image processing