Minimal Recurrent Configurations of Chip Firing Games and Directed Acyclic Graphs.
Matthias SchulzPublished in: Automata (2010)
Keyphrases
- directed acyclic graph
- equivalence class
- high speed
- structural learning
- random variables
- bayesian network structure
- low cost
- directed graph
- equivalence classes
- conditional independence
- video games
- causal models
- undirected graph
- structural equation models
- causal reasoning
- game theory
- game playing
- causal discovery
- feed forward
- markov property
- recurrent neural networks
- independence relations
- distributed systems