Login / Signup

Low-Overhead Texture Mapping on 3D Models.

Loic MerckelToyoaki Nishida
Published in: CIT (1) (2009)
Keyphrases
  • low overhead
  • texture mapping
  • load balancing
  • probabilistic model
  • low cost
  • face recognition
  • high accuracy
  • computer graphics
  • d mesh