Game-based learning to enhance students logical thinking abilities in primary school Mathematics.
Huilin LiangJirarat SitthiworachartPublished in: ICETC (2023)
Keyphrases
- game based learning
- primary school
- hong kong
- grade students
- higher education
- game based learning environment
- digital game based learning
- young children
- educational games
- learning outcomes
- learning environment
- video games
- mobile learning
- peer assessment
- game design
- knowledge building
- learning process
- learning processes
- machine learning
- digital games
- small scale
- virtual world
- learning styles
- learning opportunities
- virtual environment
- active learning
- st century
- serious games
- critical thinking
- elementary school students
- mobile devices