Considering User Experience Parameters in the Evaluation of VR Serious Games.
Kim MartinezM. Isabel Menéndez-MenéndezAndrés BustilloPublished in: AVR (1) (2020)
Keyphrases
- user experience
- serious games
- virtual environment
- user studies
- user behavior
- virtual reality
- game play
- user interaction
- end users
- user interface
- video games
- game engine
- educational games
- virtual world
- mobile applications
- artificial intelligence
- online advertising
- social skills
- design principles
- computer games
- game design
- game based learning
- learning tools
- emerging technologies
- usability testing
- mobile devices
- communication skills
- user engagement
- database
- user perceptions