Supporting Gamification with an Interactive Gamification Analytics Tool (IGAT).
Nadja ZaricManuel GottschlichRené RöpkeUlrik SchroederPublished in: EC-TEL (2020)
Keyphrases
- user experience
- information visualization
- user friendly
- game design
- serious games
- graphical interface
- game mechanics
- virtual reality
- user interaction
- learning analytics
- case study
- data mining
- interactive exploration
- custom built
- visualization tool
- search based software testing
- databases
- data visualization
- computer graphics
- business intelligence
- data management
- data analysis
- computer games
- game play
- user interface
- web environment
- graphical display
- metadata
- information systems
- real time