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Prototyping in PLACE: a scalable approach to developing location-based apps and games.

Anne BowserDerek L. HansenJocelyn RaphaelMatthew ReidRyan J. GamettYurong HeDana RotmanJenny Preece
Published in: CHI (2013)
Keyphrases
  • game theory
  • data sets
  • development process
  • game playing
  • multi agent
  • cooperative
  • lightweight
  • serious games
  • game theoretic
  • nash equilibria
  • development tools
  • perfect information
  • weighted majority