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Prototyping in PLACE: a scalable approach to developing location-based apps and games.
Anne Bowser
Derek L. Hansen
Jocelyn Raphael
Matthew Reid
Ryan J. Gamett
Yurong He
Dana Rotman
Jenny Preece
Published in:
CHI (2013)
Keyphrases
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game theory
data sets
development process
game playing
multi agent
cooperative
lightweight
serious games
game theoretic
nash equilibria
development tools
perfect information
weighted majority