Where to Look? Automating Attending Behaviors of Virtual Human Characters.
Sonu Chopra-KhullarNorman I. BadlerPublished in: Agents (1999)
Keyphrases
- virtual humans
- virtual reality
- haptic interaction
- embodied agents
- virtual environment
- mixed reality
- virtual world
- motion capture
- agent model
- computer graphics
- multi party
- face to face interaction
- virtual training
- human emotion
- autonomous agents
- virtual characters
- cognitive map
- semi supervised
- chinese characters
- distributed systems
- active learning
- three dimensional
- artificial intelligence