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Facial and bodily expressions for control and adaptation of games (ECAG'11).
Anton Nijholt
Ronald Poppe
Published in:
FG (2011)
Keyphrases
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facial expressions
control system
face recognition
natural language
facial expression recognition
cooperative
game theory
facial features
facial images
computer games
control method
mathematical expressions
real time
game theoretic
game design
optimal control
video games
face images
search algorithm
neural network