Experience of designing and deploying a tablet game for people with dementia.
Bree J. WestphalHyowon LeeNgai-Man CheungChor Guan TeoWei Kiat LeongPublished in: OZCHI (2017)
Keyphrases
- computer games
- game theory
- game players
- digital games
- nash equilibrium
- game playing
- game play
- video games
- educational games
- game design
- game theoretic
- learning curve
- role playing
- website
- mobile games
- serious games
- game based learning
- optimal strategy
- older adults
- perfect information
- virtual world
- real time strategy games
- mobile devices