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What's It Mean to "Be Social" in VR?: Mapping the Social VR Design Ecology.
Joshua McVeigh-Schultz
Elena Márquez Segura
Nick Merrill
Katherine Isbister
Published in:
Conference on Designing Interactive Systems (Companion Volume) (2018)
Keyphrases
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virtual reality
virtual world
social interaction
virtual environment
social context
social networks
socio cultural
social issues
socio technical
knowledge sharing
social relationships
design process
social media
case study
virtual communities
user experience
signal processing
social aspects