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Serious videogames for heritage's appropriation.
María Isabel Vidal Caicedo
Marta Cecilia Camacho Ojeda
Pablo David Burbano Ceron
Hector Felipe Munoz
Víctor Hugo Agredo Echavarria
Published in:
SCCC (2015)
Keyphrases
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video games
cultural heritage
learning experience
authoring tool
augmented reality
game play
game design
educational games
digital libraries
computer games
meaning making
game based learning
commercial games
game playing
learning tools
middle school
game development
secondary education
software development