The Effect of Closely-Coupled Interaction on Player Experience in Casual Games.
Anastasiia BeznosykPeter QuaxWim LamotteKarin ConinxPublished in: ICEC (2012)
Keyphrases
- game players
- game play
- role playing game
- boolean games
- imperfect information
- repeated games
- digital games
- multi player
- game theory
- pure nash equilibria
- video games
- two player games
- computer games
- board game
- game mechanics
- turn taking
- user experience
- user interaction
- cooperative
- games based learning
- computer poker
- card game
- perfect information
- learning tools