Towards participatory design for contextual visualization in education using augmented reality x-ray.
Marc Ericson C. SantosGoshiro YamamotoMitsuaki TerawakiJun MiyazakiTakafumi TaketomiHirokazu KatoPublished in: AH (2013)
Keyphrases
- augmented reality
- x ray
- participatory design
- educational technology
- lessons learned
- cooperative learning
- design decisions
- learning technologies
- medical imaging
- intraoperative
- x ray images
- three dimensional
- markerless
- e learning
- higher education
- virtual objects
- human computer interaction
- ct scans
- distance learning
- virtual reality
- professional development
- minimally invasive
- live video
- pre operative
- fiducial markers
- problem based learning
- mobile learning
- learning community
- user interface
- serious games
- software engineering
- fluoroscopic images
- learning environment
- image processing