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The Use of Gamification Techniques in a Clinical Setting for the Collection of Longitudinal Kinematic Data.

Andrew EnnisIan ClelandChris D. NugentLaura FinneyDavid TrainorAidan Bennett
Published in: UCAmI (1) (2016)
Keyphrases
  • data sets
  • clinical setting
  • database
  • data analysis
  • image processing
  • data sources
  • raw data
  • training data
  • pattern recognition
  • data points
  • image registration
  • game design