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Building Human-Autonomy Teaming Aids for Real-Time Strategy Games.
Christianne Izumigawa
Crisrael Lucero
Lena Nans
Kurt Frederiksen
Oliver Hui
Iovanni Enriquez
Seana Rothman
Rebecca Iden
Published in:
HCI (31) (2020)
Keyphrases
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real time strategy games
multi agent systems
case based planning
multi agent
machine learning
training data
domain knowledge
imperfect information