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Schülerakademie Serious Gaming mit ERPsim zur Förderung der Studierfähigkeit.
Robert Heininger
Matthias Utesch
Helmut Krcmar
Published in:
MKWI (2016)
Keyphrases
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computer games
test set
educational games
virtual environment
video games
game play
serious games
massachusetts institute of technology
image processing
reinforcement learning
multi agent systems
game based learning
game players