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Verifying Volume Rendering Using Discretization Error Analysis.

Tiago EtieneDaniel JönssonTimo RopinskiCarlos Eduardo ScheideggerJoão Luiz Dihl CombaLuis Gustavo NonatoRobert M. KirbyAnders YnnermanCláudio T. Silva
Published in: IEEE Trans. Vis. Comput. Graph. (2014)
Keyphrases
  • error analysis
  • volume rendering
  • volume data
  • graphics hardware
  • volume visualization
  • least squares
  • ray casting
  • error correction
  • ct data
  • real time
  • direct volume rendering
  • segmentation algorithm
  • processing speed