Using Videogames in Special Education.
José Luis González SánchezMarcelino J. CabreraFrancisco L. GutiérrezPublished in: EUROCAST (2007)
Keyphrases
- video games
- special education
- learning tools
- learning experience
- educational robotics
- multimedia courseware
- learning disabled
- classroom setting
- computer based learning
- educational technology
- game play
- authoring tool
- educational games
- computer games
- game design
- student learning
- serious games
- middle school
- mobile learning
- computer assisted instruction
- game engine
- interactive multimedia
- game development
- concept maps
- learning technologies
- developing countries
- learning styles