Animation based in dynamic simulation involving irregular objects with non-homogeneous rugosities.
Luís A. RiveraPaulo C. P. CarvalhoLuiz VelhoPublished in: CA (2001)
Keyphrases
- arbitrarily shaped
- viewpoint
- mathematical model
- dynamic characteristics
- motion capture
- object segmentation
- partial occlusion
- dynamic environments
- d objects
- virtual reality
- database
- simulation study
- numerical simulations
- user interface
- simulation model
- multimedia
- computer vision
- simulation environment
- virtual humans
- neural network
- real time