Extracting Design Guidelines for Augmented Reality Serious Games for Children.
Jingya LiErik D. Van der SpekJun HuLoe M. G. FeijsPublished in: IEEE Access (2022)
Keyphrases
- augmented reality
- serious games
- design guidelines
- educational games
- design principles
- user interface
- video games
- design issues
- computer games
- game design
- game play
- virtual reality
- human computer interaction
- interface design
- virtual environment
- virtual objects
- design process
- learning tools
- digital games
- learning scenarios
- design patterns
- user centered
- metadata
- input device
- mobile phone
- learning processes