Gameplay experience evaluation centered on participation: the fátima game design case.
Luís Lucas PereiraLicinio RoquePublished in: CHI Extended Abstracts (2013)
Keyphrases
- game design
- game play
- video games
- computer games
- educational games
- game developers
- digital games
- game based learning
- serious games
- learning games
- game mechanics
- user experience
- programming concepts
- game development
- learning objectives
- game playing
- game engine
- learning experience
- design process
- real world
- playing games
- learning processes
- game players
- learning tools
- e learning