Mobile Learning of Mathematics Games to Enhance Problem-Solving Skill.
Pallop PiriyasurawongSupparang RuangvanichPublished in: ICL (1) (2019)
Keyphrases
- mobile learning
- learning games
- m learning
- mobile devices
- learning experience
- game based learning
- mobile phone
- learning tools
- skill acquisition
- higher education
- language learning
- learning activities
- e learning
- video games
- learning technologies
- mobile games
- mobile technologies
- ubiquitous learning
- learning in higher education
- university students
- handheld devices
- situated learning
- educational games
- context aware mobile learning
- digital games
- game playing
- game play
- context aware
- mobile learning environment
- computer games
- learning environment
- mobile language learning
- emerging technologies
- learning process
- case study