Selectively-densified mesh construction for virtual environments using salient points derived from a computational model of visual attention.
Ghazal RouhafzayAna-Maria CretuPublished in: CIVEMSA (2017)
Keyphrases
- computational model
- virtual environment
- visual attention
- salient points
- saliency map
- eye tracking
- focus of attention
- eye movements
- visual attention model
- virtual world
- vision system
- visual search
- visual perception
- computational models
- visual saliency
- higher level
- salient regions
- visual processing
- receptive fields
- salient features
- cognitive architecture
- computer graphics
- object based visual attention
- serious games
- visual features
- natural images
- input image
- human visual system
- visual input
- video frames
- space time
- mutual information
- user interface
- feature vectors
- multimedia
- computer vision