Making Diabetes Education Interactive: Tangible Educational Toys for Children with Type-1 Diabetes.
Charalampos KyfonidisMarilyn LennonPublished in: CHI (2019)
Keyphrases
- interactive learning
- educational software
- tangible user interface
- role play
- primary school
- health care
- e learning
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- diabetic patients
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- early childhood
- web based learning
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- european higher education
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- chronic disease
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- young children
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- advanced learning technologies
- information and communication technologies