Towards a Virtual Reality Math Game for Learning In Schools - A User Study.
Meike BelterHeide K. LukoschPublished in: VR Workshops (2022)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- learning process
- virtual space
- computer graphics
- augmented reality
- secondary school
- online learning
- photorealistic
- digital games
- virtual museum
- image processing
- teachable agent
- technology integration
- elementary school
- virtual humans
- hong kong
- learning experience
- user interface
- pattern recognition