Beyond Fun: Players' Experiences of Accessible Rehabilitation Gaming for Spinal Cord Injury.
Gabriele CimolinoSussan AskariT. C. Nicholas GrahamPublished in: ASSETS (2021)
Keyphrases
- spinal cord injury
- playing games
- video games
- computer games
- game design
- game play
- educational games
- board game
- brain computer interface
- serious games
- game based learning
- motor imagery
- multi player
- role playing game
- game players
- online game
- games played
- learning experience
- learning tools
- game playing
- case study
- virtual environment