RankNet for evaluation functions of the game of Go.
Yusaku MandaiTomoyuki KanekoPublished in: J. Int. Comput. Games Assoc. (2019)
Keyphrases
- evaluation function
- two player games
- monte carlo tree search
- alpha beta pruning
- game tree search
- minimax search
- computer chess
- monte carlo search
- game tree
- general game playing
- human players
- temporal difference
- alpha beta
- td learning
- game theory
- game play
- heuristic function
- branching factor
- iterative deepening
- loss function
- video games
- computer games
- temporal difference learning
- game description language
- ranking functions
- imperfect information
- game playing
- serious games
- heuristic search
- dynamic programming
- lower bound