The Workplace Playbook VR: Exploring the Design Space of Virtual Reality to Foster Understanding of and Support for Autistic People.
Jennifer G. KimTaewan KimSung-In KimSo-youn JangEun Bin LeeHeejung YooKyungsik HanHwajung HongPublished in: Proc. ACM Hum. Comput. Interact. (2022)
Keyphrases
- virtual reality
- design space
- virtual environment
- collaborative virtual environments
- augmented reality
- computer graphics
- virtual world
- design tools
- virtual humans
- three dimensional
- pattern recognition
- photorealistic
- computer animation
- real time
- virtual training
- virtual laboratory
- virtual space
- human body
- design process
- software engineering
- search algorithm
- machine learning
- real world