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WiGig access point selection using non-contextual and contextual multi-armed bandit in indoor environment.
Ehab Mahmoud Mohamed
Published in:
J. Ambient Intell. Humaniz. Comput. (2023)
Keyphrases
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indoor environments
access points
mobile robot
multi armed bandit
lower bound
reinforcement learning
wireless networks
real time
machine learning
active learning
indoor localization