Prisoner of Words: Lessons Learnt from Mobile Gamification of Lab Memory Experiments.
Passant El AgroudyPedram KhoshdaniTilman DinglerGeoffrey WardPawel W. WozniakAlbrecht SchmidtPublished in: CHI PLAY (2021)
Keyphrases
- mobile devices
- n gram
- mobile phone
- word sense disambiguation
- mobile applications
- context aware
- mobile environments
- mobile learning
- memory requirements
- text documents
- memory usage
- m learning
- mobile networks
- limited memory
- memory size
- game design
- mobile computing
- main memory
- end users
- smart phones
- keywords
- computational power
- communication technologies
- user experience
- text classification
- computing power
- language model
- word recognition
- related words
- english words
- syntactic categories